No, I do think it’s an excellent idea. They managed to wring something fairly cinematic out of a pre-alpha PS4 build which pushes all the right Star Wars buttons. In an FPS.
Compare and contrast with the videos for The Old Republic, which were superb, by the way. The game engine was always going to fall short. It’s got me excited about the game.
I have had a look at the beta. Like yourself, I am not doing well. Not sure that the first level is necessarily the best to showcase the game, but there’s no doubting the responsiveness. Played PC and PS4. Both look very nice and have pretty tight netcode; didn’t notice any slowdown on PSN, despite the PS4 being in a non-optimal spot for wireless.
Beta may be closed now. I think I may end up getting this on PS4. Seems a much better fit for couch gaming.
I suppose the huge things of note are the graphics and the COD-izing of the multiplayer experience. I don’t remember any of that with the last Star Wars Battlefront.
The beta map and mode was smartly picked. You have to hold a specific objective to win, although I found I racked up a decent score by acting on the periphery, taking out people that were looking to hit defenders. I’ve played enough of it to be seriously considering getting it.
I’d take this post a lot more seriously if it wasn’t on the Internet. Nowt against the Internet, like, but going by the logic of your post, you should be dialling everyone up to let them know this opinion, perhaps even describing this wonderful toy.
What’s wrong with phones and a bit of imagination, eh? Or even being a town crier? Could you imagine Bazza floating his JWP theories in Above Bar?
Yes. Wait for capsule. Shoot people near capsule. I haven’t had a go on the next level yet, as it keeps telling me I am too feeble (in not so many words).
All about the mutliplayer this game not sure what lack of maps has to do with it. If we’re all running around shooting each other anyway 16 maps seems plenty.